Dice notation
Tabletop games write dice rolls as NdS+M: roll N dice of S sides each and add a modifier M. Each die is a random whole number from 1 to S:
So 2d6+3 means roll two six-sided dice, add them, then add 3. The possible total ranges from N + M (all ones) to N×S + M (all maximum). This roller supports the standard polyhedral set used in role-playing games.
Worked example
Rolling 2d6 with no modifier:
Fairness
Each die uses the browser's cryptographically secure random generator, so every face is equally likely and the rolls are unbiased — unlike a worn physical die that may favor an edge. With multiple dice the totals follow a bell-shaped distribution: middle values are far more common than the extremes, which is why 7 comes up most on 2d6.